Monday, 12 November 2012

Bins

Creating a Bin enables us to organize our folders on FPC. Right click on the browser then  select new bin. when you have hours of shooting, in different locations, creating different bins for each location; Kitchen, Bedroom, Garden Etc. It saves you time and trouble when you're looking for a specific clip.


Scratch Disk

You need to set up a scratch a scratch disk to centralize the work you do on final cut pro, it puts all your rendered files in one location. If you don't do this then, you can only access the work you do on that same computer. With your scratch disk, you can copy the files onto a usb then open it up on a different computer with final cut pro.


To set up a scratch disk, first of all you need to open up final cut pro.












Once Final Cut Pro has been opened, you click on final cut pro then open up system settings.










Click set and then create a new file for your files under Macintosh HD 2 then click Ok.


Monday, 5 November 2012

video

http://www.youtube.com/watch?v=MBMcrLskmEM

shot list


Shot List

Scenario: Someone waiting to go into an X-Factor audition

  1. Wide shot of location (3sec.)
  2. Close up of the singer's hands (2sec.)
  3. Close up of the face (2 sec.)
  4. O.S of the presenter walking towards him.
  5. Two shot of the presenter and singer as the presenter sits down.
  6. Shot-reverse-shot (close-ups) with the presenter standing up (eye-line matching as the singer is still sitting down.
  7. Two shot of the presenter talking to the singer (saying "good luck")
  8. Long shot of the singer walking away into his audition.

Thursday, 18 October 2012

Evaluation


What was good about my video profile was the different use of shots at the beginning and that the music in the background wasn't too loud, the volume was just right. I could've varied my use of shorts though and found a better location with better lighting so the video came out to look all together as a whole. What went well was the fact there was no noise in the background for my audio, which meant that my voice could be heard clearly, but I needed to improve the quality of the sound so my voice could be heard more clearly. As a whole, I could've improved the entire quality of the video since it looked like it was rushed. The audio and the video wasn't really syncing together very well so that's another thing I could improve on, there were times when I'd be talking in the audio and then my lips in the video wouldn't be moving. To make the video look more professional, instead of the cameraman just holding the camera with his hands, a tripod should be used, so that the cameras not moving around much, so the camera movement needs to be improved. Another thing that could help my video look more professional is the use of different locations. Varied locations would've helped to make my video look more interesting because the standard of it would make someone sleep. Because I enrolled late I had to jump straight in to the filming so I wasn't able to plan and when I did do planning, I had other tasks on top of the editing, so to improve my video I should keep up with my timetable so that way I have more time to spend improving the image and sound quality of my video. I could improve my shots as well to make sure they are smooth and clean cut. Some of the feedbacks I've received were quite positive, but I was given a lot of advice on what to improve on my video and how to improve on them. For example I need to make my video more interesting instead of them making people wanting to sleep and I should play around more with my edits and camera angles. When using sequential shooting, I should shoot each shot at least 3 to 4 times so I have more options to choose from.

Monday, 15 October 2012

Analysis of interactive media

Since the writing and publication of the Content Analysis Guidebook, there has been increased interest in interactive media content. Interactive video allows an individual to select and sequence instruction in a way that is meaningful to them. The fundamental difference between old media and newer interactive media.Users are in charge of much of what content looks like, with some restrictions. Web 2.0 users can create content within the templates provided by sites. How do you select content for inclusion in a sample? With games, similar procedures can be used that have been used in TV and movie content analyses—e.g., selecting the most successful titles. With Web 2.0 sites, there is greater difficulty due to (potentially) millions of equal sampling units. How do you store units for analysis? With games, typical procedure has been to record games as players play and store content on DVD (though DVR options now). With Web 2.0 pages, options include:Print screen, Saving the file, Creating PDFs and also software options for video/audiolAnalyzing the archived content. Includes:Identifying units of analysis (e.g., individual user posts, game characters). Creating a codebook. Creating coding sheets (may be electronic now). Training, coding, intercoder reliability assessment, etc.



My Video Profile